{"id":263,"date":"2025-11-21T21:12:11","date_gmt":"2025-11-22T00:12:11","guid":{"rendered":"https:\/\/zonafranga.servegame.com\/?page_id=263"},"modified":"2025-12-22T15:18:53","modified_gmt":"2025-12-22T18:18:53","slug":"guia-de-configuracao-next-gen","status":"publish","type":"page","link":"https:\/\/zonafranga.servegame.com\/?page_id=263","title":{"rendered":"Guia de Configura\u00e7\u00e3o Next-Gen"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"489\" src=\"https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/Guia-de-Configuracao-Next-Gen-1024x489.jpg\" alt=\"\" class=\"wp-image-264\" srcset=\"https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/Guia-de-Configuracao-Next-Gen-1024x489.jpg 1024w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/Guia-de-Configuracao-Next-Gen-300x143.jpg 300w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/Guia-de-Configuracao-Next-Gen-768x367.jpg 768w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/Guia-de-Configuracao-Next-Gen-500x239.jpg 500w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/Guia-de-Configuracao-Next-Gen.jpg 1536w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Este guia resume ajustes que realmente ajudam a modernizar o visual do <strong>Movie Battles II<\/strong>. Nada milagroso, pois o JK3 \u00e9 antigo, mas d\u00e1 para espremer um pouco mais dele.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>1. Engine<\/strong><\/h2>\n\n\n\n<p>Use <strong>OpenJK<\/strong>. No launcher do MBII, v\u00e1 em <strong>SETTINGS \u2192 Engine<\/strong> e escolha <strong>MBII OpenJK<\/strong>.<br>O <strong>JAMP<\/strong> original deve ser evitado, exceto para contextos comparativos, no caso de eventuais bugs.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"640\" src=\"https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/launcher-openjk.png\" alt=\"\" class=\"wp-image-269\" srcset=\"https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/launcher-openjk.png 1024w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/launcher-openjk-300x188.png 300w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/launcher-openjk-768x480.png 768w, https:\/\/zonafranga.servegame.com\/wp-content\/uploads\/2025\/11\/launcher-openjk-480x300.png 480w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p><strong>Renderer<\/strong><\/p>\n\n\n\n<p>Logo abaixo da escolha da engine, voc\u00ea tem a disposi\u00e7\u00e3o alguns \u201csabores\u201d gr\u00e1ficos:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Default<\/strong> \u2013 B\u00e1sico. S\u00f3 use se o PC for muito limitado.<\/li>\n\n\n\n<li><strong>Rend2<\/strong> \u2013 Adiciona materiais modernos, reflexos simples e shaders melhores. Pesa na GPU, ent\u00e3o o ideal \u00e9 ter no m\u00ednimo <strong>6 GB de VRAM<\/strong> (considerando uma resolu\u00e7\u00e3o de 1440p).<\/li>\n\n\n\n<li><strong>Vulkan<\/strong> \u2013 Visual limpo, mais moderno que o padr\u00e3o, consumo menor que o Rend2. N\u00e3o tem os mesmos materiais espelhados, mas costuma rodar mais suave e d\u00e1 um visual bastante bonito.<\/li>\n<\/ul>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>2. Configura\u00e7\u00f5es internas<\/strong><\/h2>\n\n\n\n<p>No jogo, em <strong>SETTINGS \u2192 VIDEO<\/strong>, coloque:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Resolu\u00e7\u00e3o nativa do monitor<\/strong> (\u00f3bvio, mas muita gente esquece).<\/li>\n\n\n\n<li>Ajuste o restante das configura\u00e7\u00f5es, como efeitos, ilumina\u00e7\u00f5es etc.<\/li>\n\n\n\n<li>Verifique tamb\u00e9m os aperfei\u00e7oamentos de UI, como <em>Widescreen UI<\/em> e <em>OpenJK Force Widescreen UI<\/em> e <em>OpenJK Circle Shader Adjust<\/em>.<\/li>\n\n\n\n<li>Mas busque principalmente pelas op\u00e7\u00f5es espec\u00edficas extras do <strong>Rend2\/Vulkan<\/strong>, e configure a gosto.<\/li>\n<\/ul>\n\n\n\n<p><strong>Obs:<\/strong> Em <strong>DISPLAY OPTION<\/strong>, eu costumo ativar <em>Ignore HW Gamma<\/em> (On), e uso <em>Brightness<\/em> em 1.4, que fica muito bom com o Rend2.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>3. Driver de v\u00eddeo (Nvidia \/ AMD \/ Intel)<\/strong><\/h2>\n\n\n\n<p>Crie um <strong>perfil espec\u00edfico<\/strong> para o jogo. Se estiver usando OpenJK, o execut\u00e1vel \u00e9:<\/p>\n\n\n\n<p><strong>mbii.x86.exe<\/strong><br>(n\u00e3o jamp.exe)<\/p>\n\n\n\n<p><strong>Ajustes recomendados m\u00ednimos para serem for\u00e7ados pelo driver:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>AA (Antialiasing)<\/strong>: 8x.<\/li>\n\n\n\n<li><strong>AF (Anisotropic Filtering)<\/strong>: 16x.<\/li>\n\n\n\n<li><strong>Triple buffering<\/strong>: ative.<\/li>\n\n\n\n<li><strong>Low latency \/ Anti-lag<\/strong> (se existir): ative.<\/li>\n\n\n\n<li><strong>FreeSync\/G-sync:<\/strong> ative.<\/li>\n\n\n\n<li><strong>V-Sync<\/strong>: em geral \u00e9 recomend\u00e1vel ativar tamb\u00e9m, principalmente se a tela estiver travando ou com tearing forte.<\/li>\n<\/ul>\n\n\n\n<p><strong>Obs:<\/strong> Notem que muitas dessas op\u00e7\u00f5es s\u00f3 s\u00e3o liberadas caso seja selecionado a substitui\u00e7\u00e3o de configura\u00e7\u00e3o nativa do aplicativo\/jogo para ser for\u00e7ado pelo driver.<\/p>\n\n\n\n<p><strong>Extras (Nvidia)<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>RTX HDR<\/strong>: simula HDR por IA, mesmo se o jogo n\u00e3o tiver suporte nativo, assim funcionaria bem para quem tem monitor com HDR real e de qualidade.<\/li>\n\n\n\n<li><strong>RTX Dynamic Vibrance<\/strong>: melhora as cores em todas as situa\u00e7\u00f5es, mesmo sem HDR, e por isso recomendo bastante ativar esse recurso.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Este guia resume ajustes que realmente ajudam a modernizar o visual do Movie Battles II. Nada milagroso, pois o JK3 \u00e9 antigo, mas d\u00e1 para espremer um pouco mais dele. 1. Engine Use OpenJK. No launcher do MBII, v\u00e1 em &hellip; <a href=\"https:\/\/zonafranga.servegame.com\/?page_id=263\">Continue lendo <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-263","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=\/wp\/v2\/pages\/263","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=263"}],"version-history":[{"count":16,"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=\/wp\/v2\/pages\/263\/revisions"}],"predecessor-version":[{"id":397,"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=\/wp\/v2\/pages\/263\/revisions\/397"}],"wp:attachment":[{"href":"https:\/\/zonafranga.servegame.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=263"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}